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Don't Get Caught Watching....
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Devlog
Variables, Be GONE! 1.8
June 07, 2025
by
AIJ
Hey hey! I have nothing against scratch variables, but DUDE they were really killing the immersive feeling I was going for! Finally, those are out and the new indicators are in! Yes, that is a real st...
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1.6 and 1.7; RETEXTURED and OPTIMIZED
June 06, 2025
by
AIJ
Hey gang!!! The release of 1.7 is a happy one! I cut the file size in half and zipped it up this time so it should load. Maybe not faster, but I think once you load it once, some of it will be cached...
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Alpha 1.6 is done BUT...
June 06, 2025
by
AIJ
Alpha 1.6 for Don't Get Caught Watching is done, but I'm going to do some optimization changes and release 1.7 instead. 1.6 has no optimization and can't load on Itch, so I have to do this. 1.7 will i...
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FLUFFERNUTTERS 1.5
June 04, 2025
by
AIJ
Well, well, well, back for more? Yes, I have finally added the long awaited fluffernutter minigame! It's still in the works and of course needs some sound design (I don't think sandwhiches crunch) it...
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Alpha 1.4
May 09, 2025
by
AIJ
I've changed the sound cues and fixed the bug so you can no longer eat in the middle of refilling your bowl. There is now a MAP at the bottom of the game page that you can take a look at to better und...
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Alpha 1.3 is OUT!
May 07, 2025
by
AIJ
/* UPDATES */ - Made it possible to win - Removed thirst mechanic, but it will be back ;) - Add some sounds for ambience - Fixed logic and patched some bugs - Added the most important visual cue - Som...
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